Developed during the renaissance, the rapier covers a range of swords with complex hilts that can generally be described as a long, one handed sword primarily used in a thrust based fight. The rapier does have some cutting ability, but this ability becomes rarer as time goes on. Unlike the majority of the techniques and weapons here, the rapier is primarily a civilian weapon and the majority of techniques focus on duelling and civilian defence rather than the battlefield.
The simulators currently used are almost exclusively blunt steel with a buttoned tip to prevent the tip from puncturing skin.
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